Treasures and Trapdoors
BGG rank
BGG #26,580
BGG rating
5.7

Treasures and Trapdoors

1990

Rules assistance for Treasures and Trapdoors

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 6+
  • Complexity 1.2/5

For 2 players

Rules assistant for Treasures and Trapdoors

What would you like to know?

Answers come from the official rulebook, with the page to check.

Treasures and Trapdoors is a board game released in 1990 for 2–4 players, 30 minutes per game, and ages 6 and up. It was designed by Mary Danby and its main mechanics are Race, Roll / Spin and Move, and Pick-up and Deliver.

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About the game

CONTENTS Pyramid frame, pedestal, golden cobra, 16 jewels (4 are spares), 4 baskets in 4 colors, 4 ankhs, circular turntable OBJECT OF THE GAME To collect 3 jewels and an ankh, seize the Golden Cobra and be the first to escape with it to the stairs leading from the pyramid to the outside world. A simple luck driven children's game based on the Egyptian pyramids. What is very unique in this game, is the turntable device. It operates as a dice, dictating the moves of the players, and at the same time it opens and closes the traps, causing some pieces to fall into the snake pit and start again. Additionally when the turntable moves some windows will show the Pharaohs eyes in one of these 3 positions: OPEN = trapdoor is open HALF CLOSED = the trapdoor might open next turn CLOSED = the trapdoor will not open next turn

Questions and answers

Treasures and Trapdoors supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.