The Naval SITREP: The Journal of Naval Miniatures Wargaming #32
BGG rating
8.0

The Naval SITREP: The Journal of Naval Miniatures Wargaming #32

2007

Rules assistance for The Naval SITREP: The Journal of Naval Miniatures Wargaming #32

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 12+

Rules assistant for The Naval SITREP: The Journal of Naval Miniatures Wargaming #32

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Naval SITREP: The Journal of Naval Miniatures Wargaming #32 is a board game expansion released in 2007 for 2–8 players, 60 minutes per game, and ages 12 and up. It was designed by Larry Bond, Chris Carlson, and Michael Harris and its main mechanics are Dice Rolling.

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About the game

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #32 was published in April of 2007. Table of contents: CaS Scenario: Balearic Belligerents Annexes for Balearic Belligerents Iran’s New Warplanes (Saegh and Shafaq) Harpoon4 Scenario: Convoy Ambush Show of Power (Valiant Shield 2006) Russia’s Air Force Rebuilds Slowly (new aircraft & upgrades) CaS Scenario: PT Survivor Today’s Russian Pacific Fleet – Varyag Take Two? CaS Scenario: Short of War India’s Barak Ship Refits Emma Maersk The Ten Percent Solution Admiralty Trilogy Unified Critical Hit and Damage Control Rules H4 Rules Change – Carrier Flight Decks H4 Q&A: Missile Movement H4 Q&A: ARM Attack Resolution H4 Q&A: Burners in a Dogfight Aircraft Damage Values

Questions and answers

The Naval SITREP: The Journal of Naval Miniatures Wargaming #32 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.