The Networks: More Executives
BGG rating
7.5

Expansion for The Networks: Executives

The Networks: More Executives

2018

Rules assistance for The Networks: More Executives

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 45–90 min
  • 14+

Rules assistant for The Networks: More Executives

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Networks: More Executives is an expansion for The Networks: Executives released in 2018 for 1–5 players, 45–90 minutes per game, and ages 14 and up. It was designed by Gil Hova and its main mechanics are Set Collection and Open Drafting.

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About the game

A mini-expansion for The Networks, to be played with the Networks: Executives expansion. These are two additional Executives: Continuum, who has a time machine and can take extra turns (but causes anomalies in the process), and Gorilla, who can choose to go last every turn (getting extra money) or first every turn (sacrificing any money or viewers they get when they Drop and Budget). This mini-expansion also includes new Pilot Season cards that re-introduce some of the beloved Shows, Stars, and Ads from the base game. —description from the publisher

Questions and answers

The Networks: More Executives supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.