
- BGG rating
- 6.7
The New Dungeon: Miniatures and Game Supplement
- 1–6 players
- 45 min
- Complexity 2.0/5
- 1989

1989
Rules assistance for The New Dungeon!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
The New Dungeon! is a board game released in 1989 for 1–6 players, 45 minutes per game, and ages 8 and up. It was designed by David R. Megarry, Jeff Grubb, and Steve Winter and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Role Playing.
A revised version of the TSR classic board game Dungeon. This version has a larger playing board and updated rules. Most notably, new character classes were added and the combat system was revised to be a bit more forgiving to the player. Also, the ability to heal and cooperate or trade with other players was added. Re-Implements: Dungeon Expanded by: The New Dungeon Miniatures and Game Supplement
The New Dungeon! supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The New Dungeon! is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The New Dungeon! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The New Dungeon! has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The New Dungeon! belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Variable Player Powers, Roll / Spin and Move, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The New Dungeon! are: David R. Megarry, Jeff Grubb, and Steve Winter. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The New Dungeon! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.