
- BGG rank
- BGG #12,749
- BGG rating
- 6.9
Verdun
- 2–4 players
- 30 min
- Complexity 2.0/5
- 2025

Rules assistance for The Phantom League: Mostly Harmless
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Phantom League: Mostly Harmless is an expansion for The Phantom League released in 2011 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Ren Multamäki and its main mechanics are Trading, Modular Board, and Team-Based Game.
Game description from the designer: For the heroes of space lanes, Dragon Dawn Productions has something new to offer: the first expansion for its 2010 title The Phantom League called Mostly Harmless. This expansion will include new cards for pretty much every deck (docking, improvement, battle, captain, mission, ship and hyperspace). The new cards will extend the game play of the base game and differentiate more between the path of fame and notoriety. Mostly Harmless also includes reprints of the most "broken" cards of the original game and a new and improved English-language rulebook that covers both the expansion and the base game.
The Phantom League: Mostly Harmless supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Phantom League: Mostly Harmless is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Phantom League: Mostly Harmless for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Phantom League: Mostly Harmless has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Phantom League: Mostly Harmless belongs to these categories: Science Fiction and Expansion for Base-game. Its main mechanics are Trading, Modular Board, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Phantom League: Mostly Harmless are: Ren Multamäki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Phantom League: Mostly Harmless as an expansion for The Phantom League. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Phantom League to use it. Check that your edition of The Phantom League is compatible, as some expansions were revised between editions.