The Presence: Blood & Betrayal
BGG rating
10.0

Expansion for The Presence

The Presence: Blood & Betrayal

2027

Rules assistance for The Presence: Blood & Betrayal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60–90 min
  • 12+

Rules assistant for The Presence: Blood & Betrayal

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Presence: Blood & Betrayal is an expansion for The Presence released in 2027 for 2–5 players, 60–90 minutes per game, and ages 12 and up. It was designed by Sam Gullman and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

Blood & Betrayal expands The Presence with even more characters and options, adding a brutal twist to the game – one of the visitors may secretly be a murderer, out for blood. As a visitor you must now must be wary of both the spirit and the visitor next to you. Nowhere is safe, but don’t let the paranoia get the better of you. That is exactly what the manor wants. Including: Two new spirit characters Four new visitor characters The murderer module The dark clue deck New fear cards New scripts New items —description from the publisher

Questions and answers

The Presence: Blood & Betrayal supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.