The Really Nasty Horse Racing Game
BGG rank
BGG #6,770
BGG rating
6.3

The Really Nasty Horse Racing Game

1989

Rules assistance for The Really Nasty Horse Racing Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 1.7/5

For 2 players

Rules assistant for The Really Nasty Horse Racing Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Really Nasty Horse Racing Game is a board game released in 1989 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Simon Knock and its main mechanics are Roll / Spin and Move and Betting and Bluffing.

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About the game

The world of horseracing has long been associated with cheating in all its forms. But few games ever attempt to simulate that aspect. Players are assigned a horse and must move it around the track by rolling a single die. This would be rather boring if the game didn't allow for the players to bet on another player's horse, so the dilemma is whether or not to move your horse badly just to make it easier for the horse you bet on to win. Even that could be boring, but then each player is issued cards that allow them to commit dirty tricks, for instance making a horse fall or forcing the winner to take a drug test. All in all, it makes for some very interesting racing.

Designers

Publishers

  • Winning Moves UK Ltd.
  • University Games
  • Upstarts
  • Rascals Products Limited

Questions and answers

The Really Nasty Horse Racing Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.