
- BGG rank
- BGG #12,522
- BGG rating
- 6.6
Bee Lives: We Will Only Know Summer
- 1–4 players
- 30–120 min
- Complexity 3.9/5
- 2019

2022
Rules assistance for The Red Burnoose: Algeria 1857
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Red Burnoose: Algeria 1857 is a board game released in 2022 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Roberta Taylor and Matt Shoemaker and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.
Join Fadhma N'Soumer in her fight against the invading French armies in the Kabylie region of Algeria in 1857. You will join forces with up to 3 other players in the co-operative board game The Red Burnoose: Algeria 1857 to use deck-building and area-control elements to survive as the French advance on your villages. The French are run as an automa deck for 1 to 4 players to defeat. Victory is achieved by outlasting the automa. Players control pieces on the board that they can strategically move between villages to help stop the French advance. Players use the cards in their hand and those they buy from the shared market to acquire new pieces for the board and to manipulate the board state. —description from the publisher
The Red Burnoose: Algeria 1857 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Red Burnoose: Algeria 1857 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Red Burnoose: Algeria 1857 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Red Burnoose: Algeria 1857 has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Red Burnoose: Algeria 1857 belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Red Burnoose: Algeria 1857 are: Roberta Taylor and Matt Shoemaker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Red Burnoose: Algeria 1857 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.