
- BGG rating
- 8.6
Rules assistance for The Red Dragon Inn: Allies – Melvyn vs. Marah
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 30–90 min
- 13+

Rules assistant for The Red Dragon Inn: Allies – Melvyn vs. Marah
What would you like to know?
Answers come from the official rulebook, with the page to check.
The Red Dragon Inn: Allies – Melvyn vs. Marah is an expansion for The Red Dragon Inn released in 2024 for 2–5 players, 30–90 minutes per game, and ages 13 and up. It was designed by Geoff Bottone, Jeff Morrow, Sam Waller, and Jennifer Kitzman and its main mechanics are Variable Player Powers, Hand Management, and Take That.
About the game
The Greyport Mages' Collegium is the premiere school of magic in all the land. But what happens when one of its professors goes rogue? Well, then, it's up to our heroes to stop her! This new two-character expansion includes the friendly Collegium librarian, Melvyn, as well as the turncoat teacher of defensive magic, Marah! This mod shows off the work in progress decks for both Melvyn and Marah, as well as select other characters from other expansions. Try out the new characters in classic free for all play, or with the Pub Crawl or Boss Battle mechanics! —description from the publisher There is also a Kickstarter Edition that, alongside alternate box printing, has the bonus drink card Thirsty Thirsty Dragons! and three bonus prize cards: Arcane MacGuffin Certificate of Guffin Zot's Lucky Dice
Publishers
- SlugFest Games
Questions and answers
The Red Dragon Inn: Allies – Melvyn vs. Marah supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Red Dragon Inn: Allies – Melvyn vs. Marah is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Red Dragon Inn: Allies – Melvyn vs. Marah for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Red Dragon Inn: Allies – Melvyn vs. Marah belongs to these categories: Card Game, Fantasy, and Humor. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Red Dragon Inn: Allies – Melvyn vs. Marah are: Geoff Bottone, Jeff Morrow, Sam Waller, and Jennifer Kitzman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Red Dragon Inn: Allies – Melvyn vs. Marah as an expansion for The Red Dragon Inn. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Red Dragon Inn to use it. Check that your edition of The Red Dragon Inn is compatible, as some expansions were revised between editions.