The Red Dragon Inn: Battle for Greyport – Chaos in Copperforge
BGG rating
8.1

Expansion for The Red Dragon Inn: Battle for Greyport

The Red Dragon Inn: Battle for Greyport – Chaos in Copperforge

2023

Rules assistance for The Red Dragon Inn: Battle for Greyport – Chaos in Copperforge

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players

Rules assistant for The Red Dragon Inn: Battle for Greyport – Chaos in Copperforge

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Red Dragon Inn: Battle for Greyport – Chaos in Copperforge is an expansion for The Red Dragon Inn: Battle for Greyport released in 2023 for 2–5 players. It was designed by Jeff Morrow and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

Copperforge is a gnomish city, and the center of arcano-mechanical invention in the world of the Red Dragon Inn. It’s Wizgille the Tinkerer’s hometown, and normally it’s the picture of peace and prosperity. Unfortunately, there are new and nefarious bad guys bringing all the cogwheel-ed chaos you can imagine to town! In this expansion to our cooperative deckbuilding adventure game Battle for Greyport, you’ll be able to protect the landmarks of a whole new city, halt a train heist, and KO steampunk-flavored mecha pilots. New Scenarios, new Bosses, new Locations and new Monsters are all a part of the package! EIGHT new playable heroes come to the game in this expansion. In addition, a new Contraption mechanic shakes up the game. Contraptions begin play ‘attached’ to Monsters, enhancing them with new or stronger abilities. When a Monster with a Contraption is Defeated, that Contraption becomes a resource for the heroes instead, to be played like an Item card. -description from designer

Questions and answers

The Red Dragon Inn: Battle for Greyport – Chaos in Copperforge supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.