
- BGG rank
- BGG #5,677
- BGG rating
- 6.8
Divinity Derby
- 3–6 players
- 45–90 min
- Complexity 2.0/5
- 2017

2008
Rules assistance for The Rich and the Good
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Rich and the Good is a board game released in 2008 for 3–5 players, 45 minutes per game, and ages 10 and up. It was designed by Carlo A. Rossi and its main mechanics are Hand Management, Player Elimination, and Market.
Players are stock brokers during the second Industrial Revolution, trying to make as much money as possible while also coming across as good citizens by donating money to charity. During the course of the game, players purchase or sell shares of stock, and then manipulate the stock prices with the cards that they share with their two neighbors. Additionally, players donate stock to charities, which is sold off at the end of the round for the charitable donation. Whoever donates the least to charity by the end of the game automatically lose, no matter how wealthy he’s made himself. The game uses a system of shared information where each player knows a little of what is about to happen in the markets, with each player knowing different pieces of information. The player who makes the most money at the end of the game is the winner, provided that he or she is not the person who donated the least to charity.
The Rich and the Good supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Rich and the Good is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Rich and the Good for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Rich and the Good has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Rich and the Good belongs to these categories: Economic. Its main mechanics are Hand Management, Player Elimination, and Market. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Rich and the Good are: Carlo A. Rossi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Rich and the Good as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.