
- BGG rank
- BGG #9,630
- BGG rating
- 7.3
The African Campaign: Designer Signature Edition
- 1–2 players
- 120–180 min
- Complexity 2.4/5
- 2017

Rules assistance for The Russian Campaign II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Russian Campaign II is an expansion for The Russian Campaign released in 1986 for 2 players and 90 minutes per game. It was designed by John Edwards and its main mechanics are Dice Rolling, Hexagon Grid, and Ratio / Combat Results Table.
The original kit designed by John Edwards, The Russian Campaign first designer, is basically an update and revision of The Russian Campaign. The kit consists of a four page set of rules updates and a sheet of revised counters for use with the The Avalon Hill Game Co version of the game. Players are also encouraged to extend the map by two hexes for end-game play.
The Russian Campaign II supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Russian Campaign II is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Russian Campaign II has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Russian Campaign II belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Ratio / Combat Results Table. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Russian Campaign II are: John Edwards. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Russian Campaign II as an expansion for The Russian Campaign. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Russian Campaign to use it. Check that your edition of The Russian Campaign is compatible, as some expansions were revised between editions.