
- BGG rank
- BGG #24,446
- BGG rating
- 6.1
Cloak & Dagger
- 2–4 players
- 30–60 min
- Complexity 1.6/5
- 1984

1975
Rules assistance for The Six Million Dollar Man
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Six Million Dollar Man is a board game released in 1975 for 2–4 players, 45 minutes per game, and ages 7 and up. Its main mechanics are Hand Management, Roll / Spin and Move, and Point to Point Movement.
Four bionic men each claim to have Steve Austin's powers. Your job is to prove that you are the real Six Million Dollar Man. The computer spinner reads out your moves and gives you the power to handle assignments. You will take part in dangerous missions. Each assignment will make you stronger. The stronger you become the faster you will move around the board and back to the Bionic Research Lab where you will win the game. –Description from the box
The Six Million Dollar Man supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Six Million Dollar Man is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Six Million Dollar Man for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Six Million Dollar Man has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Six Million Dollar Man belongs to these categories: Movies / TV / Radio theme, Science Fiction, and Spies / Secret Agents. Its main mechanics are Hand Management, Roll / Spin and Move, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists The Six Million Dollar Man as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.