
- BGG rank
- BGG #4,055
- BGG rating
- 8.7
Stonewall Jackson's Way II: Battles of Bull Run
- 2 players
- 240–720 min
- Complexity 3.7/5
- 2013

Rules assistance for The Skirmisher #3
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Skirmisher #3 is an expansion for Atlanta Is Ours released in 2022 for 1–2 players and 180–600 minutes per game. It was designed by Ed Beach and Joseph M. Balkoski and its main mechanics are Hexagon Grid.
Skirmisher 3 is the third magazine in the award-winning Great Campaigns of the American Civil War (GCACW) series of games. Skirmisher 3 is centered around the module Atlanta Is Ours (AIO), so it is recommended that players should own this game to fully enjoy all the elements of Skirmisher 3. Skirmisher 3 contains the following scenarios and articles: “The Skirmish Line” which discusses upcoming GCACW plans and games (half page). A discussion of map improvements to the older modules On To Richmond and Grant Takes Command that are included in the forthcoming On To Richmond II release (3 pages). An initial update on the Vicksburg game design (1.5 pages). An article about the evolution of the Long Roads to Gettysburg grand campaign game by its creator (3.5 pages). A rule update to Atlanta Is Ours called “AIO Lite” which simplifies out some of the details from the campaign game to streamline play (21 pages including 4 scenarios). Skirmisher #4 contains 32 color pages. -description from publisher's website and BGG user
The Skirmisher #3 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Skirmisher #3 is 180–600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Skirmisher #3 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Skirmisher #3 belongs to these categories: Wargame, Expansion for Base-game, and American Civil War. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Skirmisher #3 are: Ed Beach and Joseph M. Balkoski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Skirmisher #3 as an expansion for Atlanta Is Ours. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Atlanta Is Ours to use it. Check that your edition of Atlanta Is Ours is compatible, as some expansions were revised between editions.