
- BGG rank
- BGG #6,587
- BGG rating
- 6.5
Stellar Conquest
- 2–4 players
- 240–480 min
- Complexity 3.0/5
- 1975

Rules assistance for The Stars at War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Stars at War is an expansion for Starfire (3rd Edition) released in 1993 for 2 players and ages 12 and up. It was designed by David M. Weber and its main mechanics are Secret Unit Deployment, Paper-and-Pencil, and Hexagon Grid.
The Stars at War is a supplement for the Starfire (3rd Edition) game system. The Starfire series always contained a "Future History" of "historical" information and 'historical battles" in the future. This supplement for Starfire (3rd Edition) included the scenarios and "history" covering the 1st, 2nd, and 3rd Interstellar Wars, plus the Gorm-Khanate War.
The Stars at War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists The Stars at War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Stars at War has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Stars at War belongs to these categories: Science Fiction, Expansion for Base-game, and Space Exploration. Its main mechanics are Secret Unit Deployment, Paper-and-Pencil, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Stars at War are: David M. Weber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Stars at War as an expansion for Starfire (3rd Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Starfire (3rd Edition) to use it. Check that your edition of Starfire (3rd Edition) is compatible, as some expansions were revised between editions.