The Suicide Bomber Card Game
BGG rank
BGG #29,543
BGG rating
5.1

The Suicide Bomber Card Game

2003

Rules assistance for The Suicide Bomber Card Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 1.7/5

For 2 players

Rules assistant for The Suicide Bomber Card Game

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Answers come from the official rulebook, with the page to check.

The Suicide Bomber Card Game is a board game released in 2003 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Stephen McLaughlin and Jeremy Holcomb and its main mechanics are Hand Management, Take That, and Secret Unit Deployment.

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About the game

Kaboom! It’s time to blow up your friends and neighbors in this irreverent card game. A quick-paced, darkly humorous game where the goal is to blow up the most bystanders and buildings, “Suicide Bomber” is full of explosive action. With 12 bomb tokens and 2 decks of characters and bombs, there’s plenty of mayhem and destruction to satisfy any occasion. The game features brilliantly comical art laying out the cast of innocent and not-so-innocent bombers and victims. The dark humor of the game is carried throughout the pictures and themes of the cards. With simple rules and complex strategy, gameplay is fast-paced.

Categories

Publishers

  • Bucephalus Games
  • Clear Conscience Gaming (CCG)

Questions and answers

The Suicide Bomber Card Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.