
- BGG rank
- BGG #8,236
- BGG rating
- 8.2
All Time Wrestling
- 2 players
- 15–20 min
- Complexity 2.0/5
- 2023

2014
Rules assistance for The Supershow
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Supershow is a board game released in 2014 for 2–6 players, 5–10 minutes per game, and ages 8 and up. It was designed by Steve Resk and its main mechanics are Variable Player Powers and Dice Rolling.
The Supershow is a wrestling tabletop dice and card game for 2 - 6 players. Supershow is the worlds first UCG, or Unpredictable Card Game, that takes place in the underground wrestling world of the Legendary Fighting Federation. The goal of the game is to hit your finish card for a chance to defeat your opponent. The Supershow gives players the back and forth excitement of a live wrestling match using its unique turn structure. Players attempt to build up to their Finish cards by using Lead and Follow-up cards. Once you hit one of your three devastating Finish cards, you will attempt to keep your opponent down for the three-count. If your breaks out of your finish, the crowd's excitement goes up, and the next finish is more likely to end the high-energy match. The simplicity of the rules allows games to last just 5 - 10 minutes, while still being highly competitive and too exciting to just have one match. The Supershow also has mechanics for multiplayer formats: three-way, four-way, 2-4 player tag team, and tornado tag team. Each format can be elimination style or first to Finish. This is on top of different match types (stipulations) that are played with no additional purchases, such as escape the cage or submission match. The game features original wrestlers with lore supported by a comic book series. It also features cards with famous and up and coming indie wrestlers. They partner with supershow based on the love of wrestling and it’s natural collaboration with gaming. The founders of SRG Universe are life-long gaming and wrestling fans and treat the Supershow as a wrestling promotion. The Supershow regularly holds tournaments regionally at conventions such as Origins Game Fair, Southern Fried Gaming Expo, PAX Unplugged, CaptainCon and Gen Con. Weekly there is online play done on camera online as well as streamed play. Nationally, Supershow holds it’s Grand Gathering Convention each year typically in Cincinnati Ohio with multiple tournaments. With wrestling guests like Brian Cage, Matt Cardona, BDE, Jessicka Havok, and friend of the game Sami Callihan, these conventions are a community driven and celebrated space. With over 125+ players at Grand Gathering VI in 2026 and over ten years in the game this is the best wrestling card game in the universe.
The Supershow supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Supershow is 5–10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Supershow for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Supershow has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Supershow belongs to these categories: Card Game, Fighting, and Sports. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Supershow are: Steve Resk. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Supershow as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.