The Walking Dead: No Sanctuary – Expansion 1: What Lies Ahead
BGG rating
6.6

Expansion for The Walking Dead: No Sanctuary

The Walking Dead: No Sanctuary – Expansion 1: What Lies Ahead

2018

Rules assistance for The Walking Dead: No Sanctuary – Expansion 1: What Lies Ahead

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–120 min
  • 15+

Rules assistant for The Walking Dead: No Sanctuary – Expansion 1: What Lies Ahead

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Walking Dead: No Sanctuary – Expansion 1: What Lies Ahead is an expansion for The Walking Dead: No Sanctuary released in 2018 for 1–4 players, 45–120 minutes per game, and ages 15 and up. It was designed by Adam Sadler and Brady Sadler.

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About the game

Hope is fading. The walkers seem to have devoured all sign of life and civilization. But you have no choice but to press on, if only to survive one more day. The chaos of Atlanta lies behind you—a horrid nightmare that continues to haunt your group. But what lies ahead? What Lies Ahead is an exciting expansion to The Walking Dead: No Sanctuary, taking players from the grim streets of Atlanta and its surrounding environs to the rustic and secluded landscapes of the countryside. However, peace will not be found easy. With scenarios that pull from season two of the AMC’s hit show, The Walking Dead, this expansion takes players on a dangerous search for a missing member of the group, a desperate mission into an overrun school, and other iconic dilemmas that’ll put the group’s fading hopes to the ultimate test. Featuring new mechanics for stealth, fire, and even flaming walkers, What Lies Ahead adds a variety of new ways to face the horrors of The Walking Dead!

Publishers

  • Cryptozoic Entertainment

Questions and answers

The Walking Dead: No Sanctuary – Expansion 1: What Lies Ahead supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.