
- BGG rank
- BGG #15,037
- BGG rating
- 7.2
La Der des Ders
- 1–2 players
- 60–90 min
- Complexity 1.8/5
- 2019

2018
Rules assistance for The War of the Worlds: USA – East Coast
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
The War of the Worlds: USA – East Coast is a board game released in 2018 for 1 player and 60 minutes per game. It was designed by Arnauld Della Siega and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.
The War of the Worlds is a solitaire board wargame that puts you in command of the Human forces in a desperate attempt to defend Earth against the invading Martian Tripods! While you plan and carry out the Human side of the war, the game system commands the Martian forces. The War of the Worlds is a solitaire, low complexity board game. Each games takes only an hour or so to play. The US fielded a small military force at the time. This results in them having fewer Units at the start of the game. However, as seen a few decades earlier during the Civil War, the US is able to rapidly ramp up their production capabilities and quickly expand the size of their army. As the game unfolds, the US receives production bonuses to reflect this. The geographical area represented by the US map is larger than in the other games, as such, each Martian Wave is made up of 5 Tripods, and they tend to move a little less often. To match this, the US must pay 3 PP to move Units during the Production step. The US game gives a more lumbering feel with large forces bashing against each other.
The War of the Worlds: USA – East Coast supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The War of the Worlds: USA – East Coast is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The War of the Worlds: USA – East Coast has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The War of the Worlds: USA – East Coast belongs to these categories: Wargame and Science Fiction. Its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The War of the Worlds: USA – East Coast are: Arnauld Della Siega. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The War of the Worlds: USA – East Coast as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.