
- BGG rank
- BGG #1,851
- BGG rating
- 7.8
The White Castle Duel
- 2 players
- 20–40 min
- Complexity 3.0/5
- 2025

Rules assistance for The White Castle: Bōeki
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The White Castle: Bōeki is an expansion for The White Castle released in 2026 for 1–4 players, 80–100 minutes per game, and ages 12 and up. It was designed by Isra C. and Shei S. and its main mechanics are Variable Set-up.
At the docks of Himeji, the arrival of Portuguese merchant ships brings more opportunities for exchange and new ambitions for the clans. Only those who dominate trade and diplomacy will be able to overcome their rivals and become master of the court! Take The White Castle to the next level with Bōeki, compatible with both the base game and the Matcha expansion. The Bōeki expansion (base game needed to play) includes: 20 Privilege cards, 12 Daimyo Gift tiles, and 6 Passage of Time tiles. Among the new features added in Bōeki are the 20 Privilege cards, which players can obtain as they advance along the Passage of Time track. These cards grant special bonuses that alter certain requirements, such as dice rolls or the cost of certain actions. Another new feature is the Daimyo Gift tiles, which are taken at the beginning of the game during the initial card selection. These gifts offer objectives that are scored at the end of the game if the corresponding space on the time track has been reached. Ready to return to Himeji Castle and make your clan the most influential? The Bōeki module is compatible with White Castle, with or without the Matcha expansion. —description from the publisher
The White Castle: Bōeki supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The White Castle: Bōeki is 80–100 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The White Castle: Bōeki for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The White Castle: Bōeki belongs to these categories: Economic, Dice, and Expansion for Base-game. Its main mechanics are Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The White Castle: Bōeki are: Isra C. and Shei S.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The White Castle: Bōeki as an expansion for The White Castle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The White Castle to use it. Check that your edition of The White Castle is compatible, as some expansions were revised between editions.