The Witches of Blackmore
BGG rank
BGG #30,265
BGG rating
4.7

The Witches of Blackmore

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Rules assistance for The Witches of Blackmore

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30 min
  • 8+
  • Complexity 1.3/5

Rules assistant for The Witches of Blackmore

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Answers come from the official rulebook, with the page to check.

The Witches of Blackmore is a board game released in 2012 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Leo Colovini and its main mechanics are Trick-taking.

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About the game

Long, long ago there was a mysterious village called Blackmore situated in a beautiful forest with giant trees and small forest roads. The town was home to a group of witches, and they lived their lives full of magic, sending out dark magic spells. Over all those years, however, no one was able to control the Witches Wheel, until now... In The Witches of Blackmore, you try to control the Witches Wheel as long and as often as you can. Every witch that you catch in your tricks gives you Magic Points, and whoever collects the most Magic Points wins and gains control of the Witches Wheel until the end of time.

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Mechanics

Designers

Publishers

  • White Goblin Games

Questions and answers

The Witches of Blackmore supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.