This Is Not a Test: Eat, Prey, Live
BGG rating
7.0

Expansion for This Is Not a Test: Post-Apocalyptic Skirmish Rules

This Is Not a Test: Eat, Prey, Live

2016

Rules assistance for This Is Not a Test: Eat, Prey, Live

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 30–180 min
  • 10+

Rules assistant for This Is Not a Test: Eat, Prey, Live

What would you like to know?

Answers come from the official rulebook, with the page to check.

This Is Not a Test: Eat, Prey, Live is an expansion for This Is Not a Test: Post-Apocalyptic Skirmish Rules released in 2016 for 2–8 players, 30–180 minutes per game, and ages 10 and up. It was designed by Chris Layfield and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

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About the game

Eat, Prey, Live is a set of three playable scenarios for This Is Not a Test designed to test the mettle, strength, and survivability of your warband. Each scenario introduces a new wasteland creature or hazard and provides additional depth to the history and (de)evolution of the Tri-State Wasteland. Eat, Prey, Live features the following: New Scenario (Eat) – Your warband will need more than a rod and real to bring these fish home. Look out for giant mutant crabs. New Scenario (Prey) – Mutant turkeys are on the menu, but things may get a little explosive. New Scenario (Live) – This is playing TNT on hard mode! Can your warband survive fall out from the fallout!

Questions and answers

This Is Not a Test: Eat, Prey, Live supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.