This Is Not a Test: Wasteland Essentials 1
BGG rating
7.0

Expansion for This Is Not a Test: Post-Apocalyptic Skirmish Rules

This Is Not a Test: Wasteland Essentials 1

2016

Rules assistance for This Is Not a Test: Wasteland Essentials 1

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–90 min

Rules assistant for This Is Not a Test: Wasteland Essentials 1

What would you like to know?

Answers come from the official rulebook, with the page to check.

This Is Not a Test: Wasteland Essentials 1 is an expansion for This Is Not a Test: Post-Apocalyptic Skirmish Rules released in 2016 for 2 players and 60–90 minutes per game. It was designed by Joseph McGuire and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

Wasteland Essentials 1 is a companion product for the main This Is Not a Test rulebook and features 32mm printable figures, counters, and templates to enhance the scenarios in This Is Not a Test. The paper miniatures are designed for use with scenarios where you need extra miniatures beyond just your warband, such as Pest Control and The Caravan, Wasteland Essentials 1 has you covered with rad zombies, irradiators, lightly armed caravanners, and cargo animals. Full color instructions are included with clear demonstrative pictures. Beyond just miniatures, Wasteland Essentials 1 also has templates and counters for all of the hazards of the wastes from the This Is Not a Test main book such as ripwinds, emberquakes, poisonous gases, and more. A bonus scenario is included to showcase all of this great material in Wasteland Essentials 1. In the Lost Caravan your warband must recover the remnants of a destroyed caravan train while braving dangerous and unpredictable wasteland phenomena. All for profit of course.

Questions and answers

This Is Not a Test: Wasteland Essentials 1 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.