
- BGG rank
- BGG #11,578
- BGG rating
- 6.1
Q•bitz
- 2–4 players
- 15–25 min
- Complexity 1.4/5
- 2009

1990
Rules assistance for Three For All!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Three For All! is a board game released in 1990 for 4–16 players, 30 minutes per game, and ages 10 and up. It was designed by Peggy Brown.
In this game, a player picks up a "Threezer" card and has 60 seconds to get the other players to guess three words he's describing from the card. The first player to figure out what the three words have in common and to hit the "Buzzler" receives the number of marbles indicated by the die previously thrown. The first team to collect 28 marbles wins. Social skills are emphasized, and motor skills are enhanced by manipulation of the cards, marbles, and die. The game also serves to augment character development as players learn to play by the rules, take turns, and practice sportsmanship. Here is a sample of the game: 1."This is a person who moves her body in time to music..." DANCER! 2."Yes! OK, this little guy shoots arrows at you so you'll fall in love..." CUPID! 3. "Right! Last one: This is like a shooting star. Halley has one named after him..." COMET! Now it's a race to figure out what Dancer, Cupid and Comet all have in common! Who'll be the first to hit the buzzer and shout out the answer? They're Reindeer! When you're right your team scores, but if you're wrong you could really lose your marbles in this side-splitting race of wits!
Three For All! supports 4–16 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Three For All! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Three For All! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Three For All! has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Three For All! belongs to these categories: Party Game, Puzzle, and Trivia. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Three For All! and want something comparable for your next game night.
The credited designers of Three For All! are: Peggy Brown. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Three For All! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.