Thunder at Cassino
BGG rank
BGG #5,691
BGG rating
7.1

Thunder at Cassino

1987

Rules assistance for Thunder at Cassino

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 360 min
  • 12+
  • Complexity 3.1/5

For 1 player

Rules assistant for Thunder at Cassino

What would you like to know?

Answers come from the official rulebook, with the page to check.

Thunder at Cassino is a board game released in 1987 for 1–2 players, 360 minutes per game, and ages 12 and up. It was designed by Courtney F. Allen and its main mechanics are Dice Rolling, Multiple Maps, and Area-Impulse.

Similar games

About the game

Thunder at Cassino is a mid-complexity wargame on the Third Battle of Monte Cassino during the Second World War. The game uses the area-impulse system first used in Storm over Arnhem, and to be used subsequently in Turning Point: Stalingrad and Breakout: Normandy. The game depicts the battle from 15 Mar 1944 to 23 Mar 1944. The Allied attackers consisted of elements of the 2nd New Zealand Corps, comprising the New Zealand 2nd Division, the Indian 4th Division and the British 78th Division. The German defenders are mainly from the elite 1st Fallschirmjäger Division. The game map depicts the town of Cassino, its renowned monastery and the surrounding environs, divided into areas to facilitate movement and combat. Units are mainly infantry platoons, armor platoons depicted. The game comes with two introductory scenarios, a end-of-battle scenario and a campaign game featuring the entire battle. Playing time varies from 60 minutes to 360 minutes depending on scenario chosen. Game consists of a 22" by 24" mounted map, 478 unit counters, rules and charts.

Publishers

  • The Avalon Hill Game Co

Questions and answers

Thunder at Cassino supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.