Thunderstone Advance: Numenera
BGG rank
BGG #2,561
BGG rating
7.2

Thunderstone Advance: Numenera

2013

Rules assistance for Thunderstone Advance: Numenera

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 60–90 min
  • 12+
  • Complexity 2.8/5

For 1 player

Rules assistant for Thunderstone Advance: Numenera

What would you like to know?

Answers come from the official rulebook, with the page to check.

Thunderstone Advance: Numenera is a board game released in 2013 for 1–5 players, 60–90 minutes per game, and ages 12 and up. It was designed by Mike Elliott, Jeff Quick, Mark Wootton, Edward Bolme, Joe Babbitt, Curt Crane, and Will M. Baker and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.

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About the game

Game description from the publisher: The ancient evil known as Doom has decided to make a change. In this new world of Numenera, Doom has manifested as an intelligent virus that controls its hosts. The infected are known as "Doomladen" and they know each other regardless of a host's external form. They are lead by powerful beings with strange relics – the Thunderstones – and once again you must defeat them to save the world. In the deck-building game Thunderstone Advance: Numenera, which can be played on its own or combined with other Thunderstone sets, you build a party of heroes to defeat the Thunderstone Bearers. The "Doomladen" mechanism introduced in this game unites various monster groups against you, and new Setting cards take you into the environment of Monte Cook's Numenera RPG.

Questions and answers

Thunderstone Advance: Numenera supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.