
- BGG rank
- BGG #2,987
- BGG rating
- 7.7
Thunderstone Advance: Worlds Collide
2014
Rules assistance for Thunderstone Advance: Worlds Collide
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–5 players
- 60 min
- 12+
- Complexity 2.8/5
For 1 player

Rules assistant for Thunderstone Advance: Worlds Collide
What would you like to know?
Answers come from the official rulebook, with the page to check.
Thunderstone Advance: Worlds Collide is a board game released in 2014 for 1–5 players, 60 minutes per game, and ages 12 and up. It was designed by Mike Elliott and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.
About the game
Flung through the planes of existence by rites of banishing, a few beleaguered heroes, old friends, find themselves on the very edge of Doom's original world... Thunderstone Advance: Worlds Collide tells the story of a battle for survival in a world of ancient evil and darkness. This set showcases 550 cards from the first six Thunderstone releases, including previously hard-to-find promos, all updated and fully compatible with Thunderstone Advance, along with many fan favorites from this deck-builder's history. Integrates with: Thunderstone Advance: Towers of Ruin
Designers
Publishers
- Alderac Entertainment Group
Questions and answers
Thunderstone Advance: Worlds Collide supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Thunderstone Advance: Worlds Collide is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Thunderstone Advance: Worlds Collide for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Thunderstone Advance: Worlds Collide has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Thunderstone Advance: Worlds Collide belongs to these categories: Card Game and Fantasy. Its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Thunderstone Advance: Worlds Collide are: Mike Elliott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Thunderstone Advance: Worlds Collide as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.