
- BGG rank
- BGG #983
- BGG rating
- 7.3
Thunderstone Advance: Towers of Ruin
- 1–5 players
- 45 min
- Complexity 2.8/5
- 2012

Rules assistance for Thunderstone Quest: Raging Seas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Thunderstone Quest: Raging Seas is an expansion for Thunderstone Quest released in 2024 for 1–6 players, 60–150 minutes per game, and ages 14 and up. It was designed by Mike Elliott and Brett Satkowiak and its main mechanics are Deck, Bag, and Pool Building.
A new expansion for one of the best Deck Builders of all time! Quest number 14: is your party ready for the Raging Seas? There is a new power wreaking havoc on the long-standing peace that has stood for decades among the nations and Islands of the Great Sea! Raging Seas introduces a new way to move through the Dungeon that doesn’t use Light. To explore the ocean tides, you’ll need to chart your journey and draw a number of new Voyage cards; that is the number of moves you can make in the Dungeon that turn. Each of these cards has a requirement that, if met, will provide a bonus to your endeavors that turn. But beware! If you fail to complete a Voyage card, you may receive a penalty that makes your quest that much harder. The high seas can be an exciting and fearsome place. You never know what islands you’ll come across or what dangers you’ll encounter. A chance meeting with a merchant ship can provide you with a tremendous boon … for the right price. A sudden squall can come upon you in the night, putting the entire voyage at risk if you are caught unaware. So it’s best to come prepared!
Thunderstone Quest: Raging Seas supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Thunderstone Quest: Raging Seas is 60–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Thunderstone Quest: Raging Seas for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Thunderstone Quest: Raging Seas belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Thunderstone Quest: Raging Seas are: Mike Elliott and Brett Satkowiak. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Thunderstone Quest: Raging Seas as an expansion for Thunderstone Quest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Thunderstone Quest to use it. Check that your edition of Thunderstone Quest is compatible, as some expansions were revised between editions.