Thurn and Taxis: All Roads Lead to Rome
BGG rating
6.4

Expansion for Thurn and Taxis

Thurn and Taxis: All Roads Lead to Rome

2008

Rules assistance for Thurn and Taxis: All Roads Lead to Rome

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 2.1/5

Rules assistant for Thurn and Taxis: All Roads Lead to Rome

What would you like to know?

Answers come from the official rulebook, with the page to check.

Thurn and Taxis: All Roads Lead to Rome is an expansion for Thurn and Taxis released in 2008 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Andreas Seyfarth and Karen Seyfarth and its main mechanics are Hand Management, Set Collection, and Network and Route Building.

Similar games

About the game

Second expansion for Thurn and Taxis - actually, 2 expansions in one. "All roads lead to Rome" 1st expansion, "Audience": The players (clerics) try to arrive at the right time to be received in audience by the pope. 2nd expansion, "Offices of Honor": The postal staff still helps you - but now you can draw additional city cards, get victory points or even set a new house. Expands: Thurn and Taxis Contents: 1 game board with various roads to Rome 5 carriages in the colors of the countries (beige – Baiern; orange – Böhmen/Salzburg; etc.) 26 office tiles 20 audience tiles with 5 different clerymen in the four player colors 4 summary tiles 12 victory point chips

Questions and answers

Thurn and Taxis: All Roads Lead to Rome supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.