
- BGG rank
- BGG #8,882
- BGG rating
- 5.7
Enchanted Forest
- 2–6 players
- 30–60 min
- Complexity 1.2/5
- 1981

2017
Rules assistance for Tief im Riff
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tief im Riff is a board game released in 2017 for 2–6 players, 20 minutes per game, and ages 5 and up. It was designed by Alex Randolph and its main mechanics are Roll / Spin and Move and Cooperative Game.
Description from the publisher: In Tief im Riff ("Deep in the Reef"), players work cooperatively as fish swimming through a coral reef to turn over 28 sea animal tiles placed around the game board. The fish start in one location, then travel through a series of paths — following the arrows as they move — to reach openings in the reef. On a player's turn, they roll a die, then choose one of the four fish and move it along paths a number of spaces equal to the number rolled. After they finish moving, if they're on a space all by themselves, they can reveal a tile that has only one bubble on it. If they share a space with other fish, they can reveal a tile with as many bubbles as the number of fish on that space. Thus, players need to keep their school from wandering too far apart as they travel through the reef. If the players manage to reveal all 28 tiles before all four fish have swum out of the reef, then they win!
Tief im Riff supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tief im Riff is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tief im Riff for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tief im Riff belongs to these categories: Animals and Children's Game. Its main mechanics are Roll / Spin and Move and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tief im Riff are: Alex Randolph. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tief im Riff as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.