Time of Legends: Joan of Arc – Teutonic Knights
BGG rating
7.9

Expansion for Time of Legends: Joan of Arc

Time of Legends: Joan of Arc – Teutonic Knights

2020

Rules assistance for Time of Legends: Joan of Arc – Teutonic Knights

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–90 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Time of Legends: Joan of Arc – Teutonic Knights

What would you like to know?

Answers come from the official rulebook, with the page to check.

Time of Legends: Joan of Arc – Teutonic Knights is an expansion for Time of Legends: Joan of Arc released in 2020 for 2–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Pascal Bernard and Patrick Receveur and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

Eastern Europe is no less steeped in bloody battle and mystical intrigue than Joan’s native France. With this in mind, we thought that the Teutonic Knights and their foes would be an excellent addition to the Time of Legends: Joan of Arc game. As with the core game, we haven’t stopped at the historical events though: we’ve also delved into the pagan past of the Lithuanians and Poles to find some worthy adversaries for the evangelising crusades of the Teutonic Knights. Teutonic Knights expands the game in 3 main areas: new characters and armies, new battlefields, and new scenarios. —description from the publisher

Questions and answers

Time of Legends: Joan of Arc – Teutonic Knights supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.