
- BGG rank
- BGG #15,878
- BGG rating
- 8.3
Berestechko 1651
- 1–2 players
- 30–90 min
- Complexity 2.2/5
- 2024

2022
Rules assistance for Time of Wars: Eastern Europe 1590 - 1660
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Time of Wars: Eastern Europe 1590 - 1660 is a board game released in 2022 for 2–5 players, 240–480 minutes per game, and ages 12 and up. It was designed by Krzysztof Dytczak and its main mechanics are Campaign / Battle Card Driven.
Time of Wars is a multiplayer card driven game. Players are on the head of five superpowers in Eastern Europe – the Polish – Lithuanian Commonwealth, the Tsardom of Russia, the Ottoman Empire, the Kingdom of Sweden and the Holy Roman Empire. Minor states are also present – Denmark, Brandenburg, Moldova, Wallachia, Transylvania and Crimean Khanate. The game covers the turn of XVI and XVII centuries. The period was rich in famous characters (rulers and commanders) and critical events – for example the Time of Troubles in the Tsardom, the Thirty Years War in the Reich, Swedish “Deluge” in the Commonwealth. All these and much more are smoothly incorporated during gameplay. The heart of the game are five decks of cards – one for each superpower. During gameplay there is a lot of interaction between players. They can declare wars or make alliances as effect of secret negotiations. Won battles and wars are important, but players must take care about condition of their own states as well. In the game are shown factors like economy, domestic policy, military level and religion. All of them can affect specified players’ actions. The game has a lot of options for each player and each state has its own problems and advantages. Despite this the gameplay is extremely well balanced. There are 5 scenarios. The main scenario is for 5 players. Four shorter scenarios are for 2 or 3 players.
Time of Wars: Eastern Europe 1590 - 1660 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Time of Wars: Eastern Europe 1590 - 1660 is 240–480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Time of Wars: Eastern Europe 1590 - 1660 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Time of Wars: Eastern Europe 1590 - 1660 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Time of Wars: Eastern Europe 1590 - 1660 belongs to these categories: Wargame and Pike and Shot. Its main mechanics are Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Time of Wars: Eastern Europe 1590 - 1660 are: Krzysztof Dytczak. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Time of Wars: Eastern Europe 1590 - 1660 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.