T.I.M.E Stories: A Prophecy of Dragons
BGG rating
7.5

Expansion for T.I.M.E Stories

T.I.M.E Stories: A Prophecy of Dragons

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Rules assistance for T.I.M.E Stories: A Prophecy of Dragons

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90–180 min
  • 12+
  • Complexity 2.6/5

Rules assistant for T.I.M.E Stories: A Prophecy of Dragons

What would you like to know?

Answers come from the official rulebook, with the page to check.

T.I.M.E Stories: A Prophecy of Dragons is an expansion for T.I.M.E Stories released in 2016 for 2–4 players, 90–180 minutes per game, and ages 12 and up. It was designed by Manuel Rozoy and its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling.

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About the game

7553 AT (Alternative Timeline): Forget all you know about the Middle Ages, and explore a new reality in which magic changes everything. T.I.M.E Stories: A Prophecy of Dragons is the second official expansion for T.I.M.E Stories.

Designers

Publishers

  • Hobby Japan
  • Rebel Sp. z o.o.
  • Gémklub
  • Asterion Press
  • Space Cowboys
  • CrowD Games
  • Delight

Questions and answers

T.I.M.E Stories: A Prophecy of Dragons supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.