
- BGG rating
- 7.9
Titans Tactics: Champions
- 2 players
- 30 min
- Complexity 4.0/5
- 2015

2013
Rules assistance for Titans Tactics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Titans Tactics is a board game released in 2013 for 2 players, 30 minutes per game, and ages 13 and up. It was designed by G. Kelly Toyama and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.
Titans Tactics is a fast-paced two-player skirmish board game designed to deliver deep strategy in 30 minutes or less. Lead Factions of Dragons, Angels, Pirates, Monsters, or Undead Soldiers into battle against your opponent in a race to become the most powerful Titan. Factions contain six Champions, each with unique skills and abilities. Every game Players choose three of the six to fight in the arena. Champions can take and deal damage but cannot be killed, and zero sum scoring determines the winner. Clever and tactical use of their Champions will allow a player to claim victory. Players manage their Champions' abilities via their hand of Skill Cards, spending them to sling fireballs, backstab their enemies, charge their foes, and teleport with ease. With no random elements, tactical play shines though. Thinking and planning ahead is highly rewarded. Titans Tactics comes complete with the five Factions' 30 Champions ready to be lead into battle, along with the arena board, Skill Cards, and tokens needed to get in and get playing.
Titans Tactics supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Titans Tactics is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Titans Tactics for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Titans Tactics has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Titans Tactics belongs to these categories: Fantasy and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Titans Tactics are: G. Kelly Toyama. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Titans Tactics as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.