
- BGG rank
- BGG #12,728
- BGG rating
- 6.3
Dirt and Glory
- 2–5 players
- 20–30 min
- Complexity 1.8/5
- 2024

2023
Rules assistance for Toil & Troublez
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Toil & Troublez is a board game released in 2023 for 2–6 players, 20–30 minutes per game, and ages 7 and up. It was designed by Petr Vojtěch and its main mechanics are Take That, Set Collection, and Push Your Luck.
Compete to find and collect magical items. Powerful action cards will help or hinder you along the way. The stakes rise with each card played. Balance the desire for points wisely as you push your luck. Play it safe or risk it all in the contest for victory. The goal of the game is to collect the most Magic Marks. Players collect Magic Marks by gathering sets of Talismans into their Trove. Each turn a player must draw at least one card and try to place it in the Enchanted Forest. Drawing additional cards will depend on how far they are willing to push their luck. Players try to complete Collections. A Collection is either 1 of each of the 5 Talismans OR 4 of the same Talisman (regardless of color). Each Collection marker card is worth 10 Magic Marks and cannot be stolen. The game ends when the draw pile has been depleted... 2-3 players: first time 4-5 players: second time 6 players: third time At the end of the game, all players count their Collection marker cards and Talisman cards. Each Collection marker card is worth 10 Magic Marks. Remaining Talisman cards in a player’s Trove are each worth 1 Magic Mark. The Magician with the most Magic Marks wins.
Toil & Troublez supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Toil & Troublez is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Toil & Troublez for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Toil & Troublez has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Toil & Troublez belongs to these categories: Card Game and Fantasy. Its main mechanics are Take That, Set Collection, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Toil & Troublez are: Petr Vojtěch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Toil & Troublez as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.