Tomorrow's War
BGG rating
7.8

Expansion for Force on Force: Modern Wargaming Rules

Tomorrow's War

2010

Rules assistance for Tomorrow's War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 14+
  • Complexity 3.6/5

Rules assistant for Tomorrow's War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tomorrow's War is an expansion for Force on Force: Modern Wargaming Rules released in 2010 for 1–2 players, 60 minutes per game, and ages 14 and up. It was designed by Shawn Carpenter and Robby Carpenter and its main mechanics are Dice Rolling and Secret Unit Deployment.

Similar games

About the game

From the Introduction in the book: Tomorrow’s War is a science fiction military miniature wargame with emphasis on "hard" science fiction rather than "Space Opera" or "Science Fantasy." This rule book contains background material for gaming in Ambush Alley's campaign setting, the colony world Glory, but the rules themselves are not background dependent. You can use them to game gritty science fiction engagements against whatever narrative backdrop you choose. Tomorrow’s War can be played with figures of any scale, but the rules assume players are using 15mm figures. Version: 1.0.2, 13 September 2010 For use with 1st Edition Force on Force.

Questions and answers

Tomorrow's War supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.