
- BGG rank
- BGG #20,601
- BGG rating
- 7.0
Many Stories Mansion
- 2–4 players
- 15–30 min
- 2026

2025
Rules assistance for Too Sloth To Win
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Too Sloth To Win is a board game released in 2025 for 3–5 players, 15–30 minutes per game, and ages 12 and up. It was designed by Reader on Jupiter and Anuc Kim and its main mechanics are Ladder Climbing.
Match Fixer's High / 大体八百長レース is a climbing game in which players take turns playing stronger combinations of cards to advance along the race track. Every time you play a combination, your meeple moves forward a number of spaces equal to the number of cards played. Reach the ninth space or beyond to cross the finish line. Just keep two simple things in mind: First, race to first-place with true sportsmanship, and enjoy the glory of a shiny but not-so-useful trophy, or Team up in the match-fixing scheme and finish second to walk away with cold, hard cash — which is worth more than honor, isn't it?
Too Sloth To Win supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Too Sloth To Win is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Too Sloth To Win for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Too Sloth To Win has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Too Sloth To Win belongs to these categories: Card Game and Racing. Its main mechanics are Ladder Climbing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Too Sloth To Win are: Reader on Jupiter and Anuc Kim. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Too Sloth To Win as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.