Tooth & Nail: Factions
BGG rank
BGG #13,937
BGG rating
6.1

Tooth & Nail: Factions

2012

Rules assistance for Tooth & Nail: Factions

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15–30 min
  • Complexity 2.2/5

For 2 players

Rules assistant for Tooth & Nail: Factions

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tooth & Nail: Factions is a board game released in 2012 for 2–4 players and 15–30 minutes per game. It was designed by John Clowdus and its main mechanics are Variable Player Powers, Hand Management, and Open Drafting.

Expansions

Similar games

About the game

Tooth & Nail: Factions is a customizable card game from Small Box Games for 2-4 players. In another world, where animals reign supreme, the time of peace has come to an end. The Factions are once again at war. Some fight for supremacy, some to defend their way of life and traditions, and others because it was what they were bred to do. Each game of Tooth & Nail: Factions represents a single battle in this war. There are six different Factions, each with its own unique deck of Troops and play style. In the standard two-player game, each player controls a single Faction, while in the Alliance game, both players draft two Factions and combine them to form new decks. Finally, up to four players can play the game using the Enemy of My Enemy rules. While customizable, the entire game of Tooth & Nail: Factions comes in a single box.

Questions and answers

Tooth & Nail: Factions supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.