
- BGG rank
- BGG #22,143
- BGG rating
- 6.7
Float: From the Deep
- 2–5 players
- 30–60 min
- Complexity 2.0/5
- 2022

2003
Rules assistance for Torches & Pitchforks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Torches & Pitchforks is a board game released in 2003 for 2–5 players, 30 minutes per game, and ages 12 and up. It was designed by Luke Matthews and Adam Conus and its main mechanics are Hand Management and Dice Rolling.
(from the box) Torches & Pitchforks is the exciting card game of monster movie mayhem! Your townsfolk have suffered attacks for years but they're not going to take it anymore. Those creepy monsters have haunted the Moors long enough and now it's time for you and your Mob to do something about it! Arm your townsfolk, fight off the monsters, and don't let those other mobs steal any of your glory. Torches & Pitchforks is the card game that's easy to learn and fun to play. Fight the monster menace today! (my take) A cute "Defend your town" game where you fight monsters and attempt to score 30 points (points are awarded based on the defeated monster's power). Nice time-filler as games a relatively quick. It has a feel similar to "Munchkin", "Groo" and others, but is definitely in a class by itself. Yet another evolution of the "Take That!" card game, but that's not a bad thing.
Torches & Pitchforks supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Torches & Pitchforks is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Torches & Pitchforks for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Torches & Pitchforks has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Torches & Pitchforks belongs to these categories: Card Game, Fighting, and Humor. Its main mechanics are Hand Management and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Torches & Pitchforks are: Luke Matthews and Adam Conus. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Torches & Pitchforks as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.