
- BGG rating
- 6.6
Tour Operator: Cities
- 2–4 players
- 45–90 min
- Complexity 1.0/5
- 2018

2018
Rules assistance for Tour Operator
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tour Operator is a board game released in 2018 for 2–4 players, 45–90 minutes per game, and ages 8 and up. It was designed by Nestor Tyrovouzis and its main mechanics are Hand Management, Set Collection, and Dice Rolling.
You manage a well-known travel agency, and it's full with tourists that each have different wishes and demands. Some tourists like culture or nature, while others are looking for a place to party or do some shopping. Some are patient, others impatient. Some demand to travel business class, while others want to sleep in a VIP room and still others are fine sleeping in a dorm. To make it even more complicated, they all want to stay a different number of weeks — and I shouldn't need to say this, but they want to sleep in clean beds and travel in clean planes that have enough fuel. Every city on the board can be scored only once, so always keep an eye on your rivals to ensure they don't score a city you were about to profit from! Thankfully, you can hire employees to calm down impatient guests and help your company out. Whoever manages to make their clients the happiest travelers wins Tour Operator!
Tour Operator supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tour Operator is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tour Operator for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tour Operator has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tour Operator belongs to these categories: Travel and Aviation / Flight. Its main mechanics are Hand Management, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tour Operator are: Nestor Tyrovouzis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tour Operator as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.