
- BGG rank
- BGG #5,991
- BGG rating
- 7.5
Photo Tour: North America
- 1–5 players
- 40–60 min
- Complexity 2.4/5
- 2025

Rules assistance for Tour Operator: Cities
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tour Operator: Cities is an expansion for Tour Operator released in 2018 for 2–4 players, 45–90 minutes per game, and ages 8 and up. It was designed by Nestor Tyrovouzis and its main mechanics are Hand Management, Set Collection, and Dice Rolling.
Tour Operator: Cities is a mini-expansion that brings five new cities to the world of Tour Operator — and these aren't just average cities. Each of these cities has all five activities instead of just one or two!
Tour Operator: Cities supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tour Operator: Cities is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tour Operator: Cities for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tour Operator: Cities has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tour Operator: Cities belongs to these categories: Travel, Expansion for Base-game, and Aviation / Flight. Its main mechanics are Hand Management, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tour Operator: Cities are: Nestor Tyrovouzis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tour Operator: Cities as an expansion for Tour Operator. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tour Operator to use it. Check that your edition of Tour Operator is compatible, as some expansions were revised between editions.