
- BGG rating
- 7.0
Touria: The 10th Castle Door
- 2–4 players
- 45–60 min
- 2016

2016
Rules assistance for Touria
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Touria is a board game released in 2016 for 2–4 players, 45–60 minutes per game, and ages 10 and up. It was designed by Michael Rieneck, Inka Brand, and Markus Brand and its main mechanics are Dice Rolling, Point to Point Movement, and Pick-up and Deliver.
In Touria, Princess Tara has decided to marry – but not just anyone, of course. She expects a lot from her husband-to-be: Heroic deeds and precious gifts are a must. A group of bold adventurers set out to pit themselves against dragons, dig up gems from the haunted mines of the country – and make a good deal from time to time, since the father of the bride demands an appropriate price for his daughter's hand. Touria's dancing towers show the heroes the way, so the brave men and women go from one adventure to the next. Brave women? Of course – or have we forgotten to mention that Tara's handsome brother, Prince Talan, is also of marriageable age?
Touria supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Touria is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Touria for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Touria has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Touria belongs to these categories: Fantasy, Humor, and Travel. Its main mechanics are Dice Rolling, Point to Point Movement, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Touria are: Michael Rieneck, Inka Brand, and Markus Brand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Touria as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.