
- BGG rank
- BGG #96
- BGG rating
- 8.5
Kingdom Death: Monster
- 1–4 players
- 60–180 min
- Complexity 4.3/5
- 2015

Rules assistance for Townsfolk Tussle: Foul Neighbors
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Townsfolk Tussle: Foul Neighbors is an expansion for Townsfolk Tussle released in 2024 for 2–5 players, 40–200 minutes per game, and ages 14 and up. It was designed by Tony Mayer, Stephen Louis, and Rachel Rusk and its main mechanics are Square Grid, Cooperative Game, and Team-Based Game.
Word of the sheriff's demise has finally reached our neighboring towns, and their residents are lookin' to take advantage of our little slice of heaven. Foul Neighbors features a combination of Ruffians from Misty Bluff and Sprinkle Falls, alongside a couple new heroic townsfolk. You'll face off against hungry cannibals, dodgy salesfolk, diseased doctors, and plenty of other unsavory fellas this time around—each with their own unique method of making your lives miserable! Foul Neighbors is a combination of the Ominous Skies and Eerie Neighbors expansion we had originally planned; by combining the two, we’re able to cut down on materials and reduce waste. —description from the publisher
Townsfolk Tussle: Foul Neighbors supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Townsfolk Tussle: Foul Neighbors is 40–200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Townsfolk Tussle: Foul Neighbors for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Townsfolk Tussle: Foul Neighbors has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Townsfolk Tussle: Foul Neighbors belongs to these categories: Movies / TV / Radio theme, Dice, and Expansion for Base-game. Its main mechanics are Square Grid, Cooperative Game, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Townsfolk Tussle: Foul Neighbors are: Tony Mayer, Stephen Louis, and Rachel Rusk. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Townsfolk Tussle: Foul Neighbors as an expansion for Townsfolk Tussle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Townsfolk Tussle to use it. Check that your edition of Townsfolk Tussle is compatible, as some expansions were revised between editions.