
- BGG rank
- BGG #394
- BGG rating
- 7.8
Feed the Kraken
- 5–11 players
- 45–90 min
- Complexity 2.2/5
- 2022

2023
Rules assistance for Traitors Aboard
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Traitors Aboard is a board game released in 2023 for 3–8 players, 10–30 minutes per game, and ages 10 and up. It was designed by Jean-Xia Chou and its main mechanics are Take That, Player Elimination, and Role Playing.
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions. In Traitors Aboard, you take on the role of a Pirate who will try to fill the crew’s chest or a Mutineer who will do everything to discreetly sabotage the Pirates’ collection and sow chaos aboard the ship. Throughout the game, make sure to discuss, question, and share information (true or false) with the other players to coordinate your efforts or betray them at the right time... Will you be able to identify the members of your team, be cunning, and use the items aboard the ship strategically to win? Now, the fate of the crew lies in your hands...!
Traitors Aboard supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Traitors Aboard is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Traitors Aboard for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Traitors Aboard has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Traitors Aboard belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Take That, Player Elimination, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Traitors Aboard are: Jean-Xia Chou. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Traitors Aboard as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.