Trajan: Ancient Wars Series
BGG rank
BGG #14,693
BGG rating
8.0

Trajan: Ancient Wars Series

2004

Rules assistance for Trajan: Ancient Wars Series

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 240 min
  • 12+
  • Complexity 3.7/5

For 1 player

Rules assistant for Trajan: Ancient Wars Series

What would you like to know?

Answers come from the official rulebook, with the page to check.

Trajan: Ancient Wars Series is a board game released in 2004 for 1–2 players, 240 minutes per game, and ages 12 and up. It was designed by Joseph Miranda and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

"Trajan: Ancient Wars Series", by award winning designer Joseph Miranda, is a two-player or multi-player wargame that combines, expands and updates four strategic-level Roman era titles published previously in Strategy & Tactics. Joseph worked mightily to update/consolidate the rules, add individual and campaign scenarios, and add a half sheet of new counters (otherwise, the map and counters are from the original print runs). The four wargames are: Trajan, Roman Civil War, Caesar in Gallia and Germania. Redone rules and tables, along with a new tactical "Battle Board" option, are included. Additionally, this expansion presents 140 new counters, along with 11 new scenarios played on all four maps as one huge monster game. Among the new scenarios are: "Year of the Four Emperors," "Marcus Aurelius," and "What If Caesar Hadn't Been Assassinated?" Each turn represents one to several months; each map hexagon is 46 miles across, and the main units of maneuver are legions and barbarian warbands. Game components include four maps, over 1,000 die cut counters, a rules book and player aid cards.

Categories

Publishers

  • Decision Games (I)

Questions and answers

Trajan: Ancient Wars Series supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.