
- BGG rank
- BGG #13,103
- BGG rating
- 7.2
NATO, Nukes & Nazis
- 2 players
- 180 min
- Complexity 3.8/5
- 1990

2006
Rules assistance for Lest Darkness Fall: Rome in Crisis, AD 235 – 285
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lest Darkness Fall: Rome in Crisis, AD 235 – 285 is a board game released in 2006 for 2 players and 240 minutes per game. It was designed by Joseph Miranda and Ty Bomba and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Lest Darkness Fall: Rome in Crisis is a strategic level wargame covering the third century crisis that beset the Mediterranean region and its environs. One player leads the Roman Empire and its client states, while the other commands an amalgamation of Rome's main enemies: barbarian Germanic tribes, Parthia, Palmyra and rebel forces from within the Roman world itself. The second player is generally on the offensive, trying to invade, loot and occupy core Roman territory, or perhaps reach the city of Rome itself, in order to win. The Roman player wins by by finally maintaining the territorial integrity of the empire against the invaders.
Lest Darkness Fall: Rome in Crisis, AD 235 – 285 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lest Darkness Fall: Rome in Crisis, AD 235 – 285 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Lest Darkness Fall: Rome in Crisis, AD 235 – 285 has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lest Darkness Fall: Rome in Crisis, AD 235 – 285 belongs to these categories: Wargame and Ancient. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lest Darkness Fall: Rome in Crisis, AD 235 – 285 are: Joseph Miranda and Ty Bomba. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lest Darkness Fall: Rome in Crisis, AD 235 – 285 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.