Travel Clue
BGG rank
BGG #29,550
BGG rating
5.4

Travel Clue

1990

Rules assistance for Travel Clue

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 10 min
  • 8+
  • Complexity 1.4/5

Rules assistant for Travel Clue

What would you like to know?

Answers come from the official rulebook, with the page to check.

Travel Clue is a board game released in 1990 for 2–6 players, 10 minutes per game, and ages 8 and up. It was designed by René Soriano and its main mechanics are Hand Management, Roll / Spin and Move, and Paper-and-Pencil.

Similar games

About the game

Travel Clue is a simplified version of the game Clue. Like Clue, the object of the game is to correctly accuse the suspect, weapon and room surrounding the death of Mr. Boddy. There are 21 square Clue tiles, each with a picture of one of the 9 rooms (blue), 6 suspects (yellow), or 6 weapons (red). The detective sheet lists these 21 items and has a 3x3 grid representing the small gameboard of 9 rooms. One of each color Clue tiles is set aside for the answer; the remaining are placed on the game board, 2 tiles in each room. Players take turns looking at the tiles in one room and asking another player if they had seen one of the clues. The winner is the first one to correctly identify the suspect, weapon, and room. Re-implements: Clue

Questions and answers

Travel Clue supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.