
- BGG rank
- BGG #24,055
- BGG rating
- 5.6
Flea Market
- 3–5 players
- 20–40 min
- Complexity 1.0/5
- 2015

2011
Rules assistance for Tricky
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tricky is a board game released in 2011 for 2–5 players, 20 minutes per game, and ages 7 and up. It was designed by Leo Colovini and its main mechanics are Dice Rolling.
One of several titles in a new series of tiny dice games from Schmidt Spiele, Leo Colovini's Geizen brings push-your-luck to dice games in a new way. Each player starts the game with 18-25 chips, depending on the number of players. On a turn, a player first rolls all five dice, sets aside at least one die, then rerolls, with the process continuing at most five times, at which points all the dice will be set aside. The player discards all 6s, then for each other value he places 1-2 chips onto the game board, mostly from his hand but sometimes from the stock. If a player completes a column by filling in the red circle, he claims all the chips in this column and every other player must remove 1-3 chips in his supply from the game. A player can borrow up to five chips from the supply on his turn, but if he fails to repay them at the end of that turn (by claiming a column), the game ends and the player with the most chips in hand wins.
Tricky supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tricky is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tricky for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tricky has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tricky belongs to these categories: Dice. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tricky are: Leo Colovini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tricky as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.