Tricky Time Crisis
BGG rank
BGG #5,183
BGG rating
7.2

Tricky Time Crisis

2023

Rules assistance for Tricky Time Crisis

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 25–45 min
  • 9+
  • Complexity 1.9/5

For 2 players

Rules assistant for Tricky Time Crisis

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tricky Time Crisis is a board game released in 2023 for 2–5 players, 25–45 minutes per game, and ages 9 and up. It was designed by Jon Barron and its main mechanics are Set Collection and Trick-taking.

Expansions

Similar games

About the game

Tricky Time Crisis is a trick-taking game for 3-5 players with a Superhero and Time theme. It is a can't follow trick-taking game, where each player must play a different suit to the trick. If more than one card of the same suit would be played to a trick, two copies of the same person are in the same timeline and a paradox occurs with the hand ending early. In this game a time-jumping super villain named Dr. Tricky-Time is trying to destroy the timeline and it’s up to a group of heroes named Kid Cuckoo (the rookie), Double Take and Double Time (a pair of twins with the powers to double the speed of time or slow it by half), Doc Tock (a scientist in the body of a dog or perhaps just a dog that became a scientist), and the Daylight Saver (leader of the team) to try and stop him. —description from the designer

Categories

Designers

Publishers

  • Baron Jon Games
  • Musoka Studio

Questions and answers

Tricky Time Crisis supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.