
- BGG rank
- BGG #31,132
- BGG rating
- 5.4
Tri-Ominos
- 2–4 players
- 30 min
- Complexity 1.4/5
- 1965

2008
Rules assistance for Triominos Gold
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Triominos Gold is a board game released in 2008 for 1–6 players, 20 minutes per game, and ages 6 and up. It was designed by Allan Cowan and its main mechanics are Tile Placement.
Triominos is a game to Dominoes, in that players are laying tiles that match up to other tiles in the play area, with the goal to get points and be rid of tiles. In Tri-ominoes, the pieces are triangles with numbers that mat are matched on each side. Each triangle has 3 numbers at the points, so to place a piece next to it, it must match two numbers on the side. This is a variant of Tri-Ominos which features 76 pieces (additional 20 unique combinations plus the basic 56), which allows a total of 6 players.
Triominos Gold supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Triominos Gold is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Triominos Gold for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Triominos Gold has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Triominos Gold belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Triominos Gold are: Allan Cowan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Triominos Gold as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.